Videogame number idk
- C# 100%
| fnt | ||
| gfx | ||
| obj | ||
| src | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| 19_260608.png | ||
| 19_260608.png.import | ||
| default_theme.tres | ||
| icon.svg | ||
| icon.svg.import | ||
| LICENSE | ||
| main.tscn | ||
| nineteen.csproj | ||
| nineteen.sln | ||
| project.godot | ||
| README.md | ||
nineteen-actually-shoots
Videogame number idk
TODO:
- Intro sequence before boss battle.
- Figure out more attack patterns for bosses.
- Idk how the cards should work. I stole the name from what people call the patterns in Touhou but idk what I wanna do :DD.
- Laser shouldn't just repeat over and over, it's kinda boring and it bipasses the coins, which is plenty unfair.
- Make laser cooler! Somehow... Animation or something.
- Explosions after boss dies. It should wait until that happens I guess.
- Eventually, hub where you can go from boss to boss.